Big Brain Academy: Wii Degree

2010 March 11
by admin

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Huge Brain Academy: Wii Degree
 
Manufacturer: Nintendo
Consumer Rating:
 
List Price: $29.99
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Product Description

The Wii sequel to Huge Brain Academy for Nintendo DS includes three multiplayer modes for up to eight players. Players also can exchange student-record books with other players over WiiConnect24 and compete hostile to their save data. With 15 new actions that challenge the brain in single-player Test and Practice modes, Huge Brain Academy: Wii Degree sees how players rate up in five categories: Identify, Memorize, Inquiry, Total and Envision. All actions are designed around the Wii Remote's pointer. Players can play solo with one Wii Remote, or pass it around like a relay baton in group competitions.

Sample actions: The actions in Huge Brain Academy: Wii Degree are fun minigames with a ton of variety, and they're meant to be played rapid-fire for a small time as players push their brains to do more than they did the day before. Here are three of the actions included in the game:

  • Art Parts: In this Envision activity, players must perfect the sample painting by stamping the missing pieces onto an unfinished scene. When it becomes more hard, Art Parts flips the unfinished scene sideways or flips it upside-down.

  • Helium balloon Burst: In this Total activity, players must pop balloons in rising numerical order. At its simplest, there are few balloons shown at once. On a higher problem level, Helium balloon Burst sends in more balloons, counting some with negative facts.

  • Quick Focus: In this Identify activity, players see a distorted image that slowly income to normal. Players must select what it is as soon as they figure it out. As it grows more hard, Quick Focus starts with a more heavily distorted image, so it takes longer to identify what it is.

How to progress through the game: When players start a new game, they'll meet the whimsical Dr. Lobe, who will recommend that they take on the Test mode challenge: before a live audience all 15 actions that span the five brainy categories. He'll tell players how huge their brain is based on how well they did and how quick they did it. He'll encourage players to take the Test often and to use Practice mode to beef up their skills in all 15 of the actions. Practice mode also offers three problem levels for each activity, and Dr. Lobe will award several medals for high achievement in each one.


Multiplayer: Huge Brain Academy: Wii Degree offers three ways for groups to play:

  • Mental Lengthy: Speed through actions to buy more time to stay in the game. Go it solo or as a team, but if anyone botches an activity, the game is done (1-8 players, one Wii Remote).

  • Mind Sprint: Form a team to compete hostile to a system-controlled competitor that "thinks" like a selected student record (1-4 players with one Wii Remote). Or break into two teams (2-8 players with two Wii Remotes). The first side to perfect a set number of problems wins.

  • Brain Quiz: Play game-show style with up to four teams that compete in a total of 20 actions, since five extra actions are available in this mode. (1-8 players, one Wii Remote)

Mii compatibility: All who enrolls in the academy will choose a Mii, which will walk down the school's hallway and pop up during Wii Remote handoffs to help give reasons for which partner goes next in multiplayer matches.

Wii Remote audio: Players will get encouragement and hear color commentary from a "Wii Remote Coach" who speaks to the player through the Wii Remote speakers.

WiiConnect24: In Huge Brain Academy: Wii Degree, players can send and receive student-record books full of brainy data. By establishing WiiConnect24 ties with Wii Friends who own the game, players can all see their academies affected in several fun ways:

  • Equate distant students' test scores with those of the local student body on the Student Scores board. Distant students' records are shown as books.

  • Compete hostile to distant students' brains in Mind Sprint. Players really play hostile to game-controlled competitors that "reckon" based on brainy strengths and weaknesses in their student records.

  • The distant player's "Mii student" will walk the hallways with the player's own student body. Players can make WiiConnect24 connections with many students, adding many Miis to their crowd.

Players are encouraged to send and receive each others' records frequently, so that their academies have up-to-date results for struggle and comparison. In this way, individual academies can join a private network of schools and push each other to develop their brains additional.

Product Fine points

  • Brawl with Other Brains! The Wii sequel includes three multiplayer modes for up to eight players. You can also exchange training data with other players over WiiConnect24 and compete hostile to their save data.
  • Weigh Your Brain! With 15 new Actions that challenge your brain in single-player Test and Practice modes, Huge Brain Academy Wii sees how you rate up in five categories: memory, analysis, number crunching, visual recognition, and quick thought.
  • Train with the Wii Remote! All Actions are designed around the Wii Remote's Pointer, so you can have fun culture from the comfort of your couch with one Wii Remote, or pass around two Wii Remotes for group competitions.
  • Mii data well-matched.

Video Reviews

No video reviews found for this product.

Consumer Reviews

Fantastic game, esp for non-gamers
 
Review Date: July 12, 2007
Reviewer: Kip, TX
The Brain Academy series has been exceptionally well loved, especially among non-gamers. I dredge up taking the DS translation home for Xmas once, and all four members of the family were fighting for the DS the entire time in order to increase their scores.

The Wii translation is a lot of fun, and the new controls carried over perfectly. Both my contemporary roommates (non-gamers) are completely hooked (one of them joked about how he daydreamed all day at work to come home and play!)

My only complaint is that you keep hoping for a couple more games for variety, or a more urban multiplayer mode (the contemporary modes are fun, just leaves you wishing for just a bit more...)

A fantastic hold.
Fantastic For All Ages
 
Review Date: July 30, 2007
Reviewer: Talena T. Mobley, Luverne, Alabama United States
Kids from age 5 to adults age 70+ have played this game at my home and loved it. Adults will get a real mental exercises once they get to expert level. Mr. Lobe gets grating but you can buzz through him honestly quick. I would give this to all the kids in my family if their parents could only find a Wii system.
Fantastic Fun
 
Review Date: June 19, 2007
Reviewer: Victor Wai Tak Kam, Pasadena, CA United States
Terrific fun. Especially multiplayer, incredible encounter. This is one of those rare games my wife can really beat me at so it's fantastic laughs for both of us. We like the "Mind Sprint" mode, where the two of you race to end a number of actions. The other 2 multiplayer modes offer something perfectly uncommon. The "Lengthy" mode basically is a test for your consistent correctness. The "Quiz" mode is about getting the highest number of total points; we had a lot of fun with this when we had 6 people before a live audience this mode, and on terrible terms up into 2 teams.

For comparison, this is better than Warioware. No wacky wiimote waggles, but if you liked Warioware, you'd like this for sure. If you didn't like Warioware, you might really like this since the actions in here really make sense (as different to those in Warioware).

People say this game lacks depth, but I recommend if not. It's about the practice and enhancement as a result from the practice. If not, you're not pushing physically and it defeats the function of a mental exercises. What more can you question for than having fun during a mental exercises? Aim for a Platinum medal for ALL of the actions--at least up to the HARD levels. The EXPERT level can get exceptionally hard for some of the actions--like the bird cage one, for occasion. I just can't do it, not even getting a gold medal.

Last thing I want to note on is the control. The control is exceptional. I find it hard to judge, but I feel like I get better control out of the wiimote pointing at the TV than the mouse on the monitor. I have a steadier hand than most people, so maybe that's a factor, but moving across the screen requires a lot less motion than the mouse and also results in higher correctness.



COOL GAME
 
Review Date: September 3, 2007
Reviewer: Melanie Chipman, Boise, ID
Our whole family just likes this game. Even my 6 year ancient can do a fantastic job in each category! My spouse and I like doing the mental lengthy's together to see who can get done the fastest! You can also play hostile to others who aren't available if you are before a live audience singly. The computer will play how the other person would play if they were really before a live audience based on their description. It's a very cool, fun game that anyone can play!
May not be for children under 12
 
Review Date: July 23, 2007
Reviewer: A. Lee, Oakland, California
This is a fantastic game for the Wii....for Adults. Not sure it's for kids under 12 as its a bit intricate. Certain questions are grade school level such as when you're supposed to pop the balloons from lowest to highest in number and the facts are -21, -1, 67, 78, 85. Not all mini games are for 2+ players, but the ones that are, it's fantastic head to head struggle.


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